I'm a 3D Artist, who loves to play and create video games. I'm currently seeking a position as a 3D Artist in the video games industry.
2011-Present - Electric Mammoth Studios, Lead Modeller
The Island of Funk - Web based game
2010-2011 - Sandswept Studios, Lead Artist
Detour - Steam
2009-2010 - Sandswept Studios, 3D Artist
Cancelled title - PC/XBLIG
2009 - Chris Watts, Environment Artist
Tower City - PC Demo
2008 - AIE Game Project, 3D Artist
Toy Box Racer - PC
Low to High poly modelling.
UV mapping and creating textures.
Project standards and organisation of art assets.
Strong attention to detail.
Responsive to deadlines and work well under pressure.
Ability to quickly learn development processes.
Ability to follow concept art very closely.
Autodesk 3DS Max 2012
Adobe Photoshop CS5.1
Headus UV Layout
Pixologic Zbrush 3.1
Autodesk Maya 09